September 19th, 2015
We talk about how resources will work in ToA: Exile this week.
September 12th, 2015
We’ve been a busy team these last two weeks, and I think many of you will be happy with our progress.
September 5th, 2015
Introducing our first line up of creatures for ToA: Exile.
August 29th, 2015
In this week’s blog we talk about shaders, animating mobs, and a shift in the roadmap.
August 21st, 2015
What makes survival challenging in our RPG.
August 14th, 2015
Ray-casting, modifiable windows, trees, and more in this week's developer blog!
August 7th, 2015
Introducing the character sheet; your go-to for inventory and equipment interactions!
July 30th, 2015
We're making a few adjustments to our updates.
July 27th, 2015
We're all about that bark this week.
July 23rd, 2015
Onward and upward!
July 20th, 2015
Now with 200% more screenshot deliciousness!
July 16th, 2015
This week is full of Trees, Skills, and Hoards!
Never miss out on important announcements!