August 14th, 2015
Ray-casting, modifiable windows, trees, and more in this week's developer blog!
August 7th, 2015
Introducing the character sheet; your go-to for inventory and equipment interactions!
July 30th, 2015
We're making a few adjustments to our updates.
July 27th, 2015
We're all about that bark this week.
July 23rd, 2015
Onward and upward!
July 20th, 2015
Now with 200% more screenshot deliciousness!
July 16th, 2015
This week is full of Trees, Skills, and Hoards!
July 13th, 2015
What we've forged out of the chaos this week.
July 9th, 2015
Looking for feedback from the community.
July 6th, 2015
We hope that everyone had a great Fourth of July weekend; we know we did! Now that the fireworks are over, it’s time for us to buckle down and get back to work! Here’s everything that has happened since last Monday.
July 2nd, 2015
A few words on the community and our progress before the start of the holiday weekend.
June 29th, 2015
It’s been a quiet weekend for some of the team, a busier one for others.
Never miss out on important announcements!