Introducing Build 0.10b2

Our first early access patch is live!

Taking a Look Ahead

What we have planned for ToA: Exile


From Hatchling to Ancient

The Evolution of the Raknar

We review what makes the raknar unique.

How to Train your Human

Skills and Disciplines

Made from Scratch

Crafting and Construction

Combat is a Balancing Act

The mechanics of combat in ToA: Exile.

Making Death Matter

Why we offer perma-death in Toa: Exile.

Designing Conflict and Competition

How we try to make them a natural side-effect of the game.

Less is More

How Removing Elements Adds to the Game

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